package org.tbyrne.motion
{
	import flash.events.Event;

	public class AtomicMotionEvent extends Event
	{
		public static const VALUE_CHANGE:String = "valueChange";
		public static const MOTION_BEGIN:String = "motionBegin";	// when motion begins
		public static const MOTION_CHANGE:String = "motionChange";	// when motion gets changed mid motion
		public static const MOTION_END:String = "motionEnd";		// when motion ends
		
		public function AtomicMotionEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}